Counterclockwise
February 26th, 2007 by nenadCounterclockwise is a freeware remake of the 1983 Spectrum game Knot in 3D. It was made for RetroRemakes 2006 game competition.
System requirements:
OS: Windows 95/98/2000/XP
CPU: 1GHz or faster
RAM: 256MB
Graphics card: OpenGL compatible, 32MB
Sound Card: DirectX compatible sound card

Norgonq said:
What this game really needs is multiplayer.
nenad said:
I completely agree with you. Although that’d require rewriting a good part of the game engine. As things are standing now, I don’t have enough time to dedicate to the task. But yeah, maybe I’ll get back to it sometime in the future.
Giovanni M said:
You have a very interesting game there and it looks very cool. But about multi player, perhaps a Counterclockwise Tournament?
Dizzy said:
Awesome game.
Thinking of multiplayer - it would be simple to implement this game as UT2k4 mod, imho. And there is some chance that i’ll fall into this coding soon.
lonelycorn said:
Good Game.
Newk said:
oh dear coders.. please try make a multiplayer of this!
this game is really great!
0rel said:
absolutely awesome. love your style, and yeah that game simply rocks!
++gameplay, +slick gfx, +gui, +sound, +voice
-danger of speed sickness
bitRAKE said:
Thank you for bringing back some excellent game play!
ToS said:
Additional MULTIPLAYER vote. I love this game, just played a few nice sessions.
Server options: boost speed value, clear random blocks every x secs, haze density, wrap-around on/off, ammo/shield regeneration x/sec.
Modes: Team DM, Tag game.
Contact me if you want more ideas.
Strife said:
Any chance that a version with lower system requirements will be made? I know most PCs today can meet these, but my computer is older than most PCs (and unlikely to be replaced or upgraded anytime soon).
Rekr said:
Strife: STFU.
Paulo Silva said:
Please port it to Linux, just like happened to Kenta Cho games! :-)
Kevin R said:
excellent game! I also hope to see a multiplayer version. I would PAY for a multiplayer version.
You should seriously consider pitching a this to Microsoft for Xbox live arcade. I think it has potential to be a hit.
Steve Manning said:
MULTIPLAYER!
If you want this kind of action in multiplayer, then check out Cubes. I love the concept of the game, and the ammount of strategy can be amazing,
nenad said:
@Kevin:
I wouldn’t know how to pith a game to Microsoft :)
@Steve:
I’ve seen Cubes. It’s rather nice. Although I’d love they include the exact ccw control scheme :)
Keatah said:
Wow! this is great, make the levels bigger and add some multiplayer capability. You got a hit here dude!