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	<title>Comments on: Rescue Time!</title>
	<link>http://www.16x16.org/2008/06/13/rescue-time/</link>
	<description>16x16</description>
	<pubDate>Tue, 06 Jan 2009 08:38:39 +0000</pubDate>
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		<title>By: josepzin</title>
		<link>http://www.16x16.org/2008/06/13/rescue-time/#comment-3507</link>
		<dc:creator>josepzin</dc:creator>
		<pubDate>Tue, 09 Dec 2008 20:24:27 +0000</pubDate>
		<guid>http://www.16x16.org/2008/06/13/rescue-time/#comment-3507</guid>
		<description>Wonderfull game!!! :) Thanks!!!!</description>
		<content:encoded><![CDATA[<p>Wonderfull game!!! :) Thanks!!!!</p>
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		<title>By: Grimshad</title>
		<link>http://www.16x16.org/2008/06/13/rescue-time/#comment-3334</link>
		<dc:creator>Grimshad</dc:creator>
		<pubDate>Wed, 22 Oct 2008 09:15:57 +0000</pubDate>
		<guid>http://www.16x16.org/2008/06/13/rescue-time/#comment-3334</guid>
		<description>Nenad please e-mail me asap Grimshad@gmail.com :)

Thanks,
Grim</description>
		<content:encoded><![CDATA[<p>Nenad please e-mail me asap <a href="mailto:Grimshad@gmail.com">Grimshad@gmail.com</a> :)</p>
<p>Thanks,<br />
Grim</p>
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		<title>By: Eugene</title>
		<link>http://www.16x16.org/2008/06/13/rescue-time/#comment-3320</link>
		<dc:creator>Eugene</dc:creator>
		<pubDate>Mon, 20 Oct 2008 21:27:32 +0000</pubDate>
		<guid>http://www.16x16.org/2008/06/13/rescue-time/#comment-3320</guid>
		<description>I am looking for some idea and stumble upon your posting :) decide to wish you Thanks. Eugene</description>
		<content:encoded><![CDATA[<p>I am looking for some idea and stumble upon your posting :) decide to wish you Thanks. Eugene</p>
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		<title>By: Atom</title>
		<link>http://www.16x16.org/2008/06/13/rescue-time/#comment-3156</link>
		<dc:creator>Atom</dc:creator>
		<pubDate>Fri, 19 Sep 2008 21:13:24 +0000</pubDate>
		<guid>http://www.16x16.org/2008/06/13/rescue-time/#comment-3156</guid>
		<description>Hey! I like the game....but It won't show the letter "A" hmmm. I'm using x64 so perhaps it's a problem with that. It froze my computer and forced a reboot, but I'm more concerned about the missing "A"</description>
		<content:encoded><![CDATA[<p>Hey! I like the game&#8230;.but It won&#8217;t show the letter &#8220;A&#8221; hmmm. I&#8217;m using x64 so perhaps it&#8217;s a problem with that. It froze my computer and forced a reboot, but I&#8217;m more concerned about the missing &#8220;A&#8221;</p>
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		<title>By: JoP</title>
		<link>http://www.16x16.org/2008/06/13/rescue-time/#comment-3113</link>
		<dc:creator>JoP</dc:creator>
		<pubDate>Wed, 10 Sep 2008 15:01:08 +0000</pubDate>
		<guid>http://www.16x16.org/2008/06/13/rescue-time/#comment-3113</guid>
		<description>I don't know which is more genius - the game itself or the in-game tunes. Concept and art rocks. Game's bordering on perfection. Music blows my mind.

Please don't down tools. 'Final version' excites. How about a sell out and getting it on PSN or XBLA, get some payback, then make more game funk.

Thanks!</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know which is more genius - the game itself or the in-game tunes. Concept and art rocks. Game&#8217;s bordering on perfection. Music blows my mind.</p>
<p>Please don&#8217;t down tools. &#8216;Final version&#8217; excites. How about a sell out and getting it on PSN or XBLA, get some payback, then make more game funk.</p>
<p>Thanks!</p>
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		<title>By: Rescue Dude</title>
		<link>http://www.16x16.org/2008/06/13/rescue-time/#comment-2986</link>
		<dc:creator>Rescue Dude</dc:creator>
		<pubDate>Sun, 10 Aug 2008 19:05:19 +0000</pubDate>
		<guid>http://www.16x16.org/2008/06/13/rescue-time/#comment-2986</guid>
		<description>So besides a splash screen and instructions, what are the other changes you have planned for the final version?</description>
		<content:encoded><![CDATA[<p>So besides a splash screen and instructions, what are the other changes you have planned for the final version?</p>
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		<title>By: The Codex</title>
		<link>http://www.16x16.org/2008/06/13/rescue-time/#comment-2951</link>
		<dc:creator>The Codex</dc:creator>
		<pubDate>Sun, 03 Aug 2008 23:35:30 +0000</pubDate>
		<guid>http://www.16x16.org/2008/06/13/rescue-time/#comment-2951</guid>
		<description>Perfect picture for this excellent little game. Kudos to all the artists involved in this project! Now, about AblationX... :)</description>
		<content:encoded><![CDATA[<p>Perfect picture for this excellent little game. Kudos to all the artists involved in this project! Now, about AblationX&#8230; :)</p>
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		<title>By: Chris</title>
		<link>http://www.16x16.org/2008/06/13/rescue-time/#comment-2891</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Sun, 20 Jul 2008 15:59:56 +0000</pubDate>
		<guid>http://www.16x16.org/2008/06/13/rescue-time/#comment-2891</guid>
		<description>The game is cool, and this picture just hits the hammer on the head. Very good.

Btw, I always chose Edwin for playing. Now that I see how cute Nicole looks in "real life", I think I'll switch over to chosing her ;)</description>
		<content:encoded><![CDATA[<p>The game is cool, and this picture just hits the hammer on the head. Very good.</p>
<p>Btw, I always chose Edwin for playing. Now that I see how cute Nicole looks in &#8220;real life&#8221;, I think I&#8217;ll switch over to chosing her ;)</p>
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		<title>By: Mischief Maker</title>
		<link>http://www.16x16.org/2008/06/13/rescue-time/#comment-2828</link>
		<dc:creator>Mischief Maker</dc:creator>
		<pubDate>Tue, 15 Jul 2008 15:10:11 +0000</pubDate>
		<guid>http://www.16x16.org/2008/06/13/rescue-time/#comment-2828</guid>
		<description>I have 3 small suggestions for the final version:

1. Do something to prevent the game from creating square pits.  If they're on the bottom layer, it's impossible to get a dog out without using a rope and a parachute, screwing the player out of the no-item bonus through no fault of their own

2. Add the ability to customize button layout.  There are still some of us for whom hitting "up" to jump in a platformer feels weird.  (Also hitting "down" for a parachute).

3. Occasionally I start a level with no owls in sight and vivisectionists everywhere.  Please do something to make sure that the player always has the necessary tools in reach.</description>
		<content:encoded><![CDATA[<p>I have 3 small suggestions for the final version:</p>
<p>1. Do something to prevent the game from creating square pits.  If they&#8217;re on the bottom layer, it&#8217;s impossible to get a dog out without using a rope and a parachute, screwing the player out of the no-item bonus through no fault of their own</p>
<p>2. Add the ability to customize button layout.  There are still some of us for whom hitting &#8220;up&#8221; to jump in a platformer feels weird.  (Also hitting &#8220;down&#8221; for a parachute).</p>
<p>3. Occasionally I start a level with no owls in sight and vivisectionists everywhere.  Please do something to make sure that the player always has the necessary tools in reach.</p>
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		<title>By: Psychic Advice</title>
		<link>http://www.16x16.org/2008/06/13/rescue-time/#comment-2772</link>
		<dc:creator>Psychic Advice</dc:creator>
		<pubDate>Sun, 13 Jul 2008 09:07:07 +0000</pubDate>
		<guid>http://www.16x16.org/2008/06/13/rescue-time/#comment-2772</guid>
		<description>Great blog, subscribed to your rss feed. Thanks.</description>
		<content:encoded><![CDATA[<p>Great blog, subscribed to your rss feed. Thanks.</p>
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