Annabelle Kennedy posted a note about how much she loved Rescue: The Beagles accompanied by the artwork named Rescue Time she modestly referred to as a “fan art”. Take a look at the picture above. Obviously this is so much more. I can’t even begin to describe the joy it induced in me.
She somehow managed to capture the atmosphere of the game so amazingly well. Her ability to “read out” tiny pixel sprites and transpose them into fully fleshed characters is just astonishing while the execution easily parries commercial grade retail box illustrations. Oh, and the cuteness level is exactly to my liking.
Getting positive feedback on your game is one thing but when someone invest their time and effort into making something as elaborate as this… well, it’s just flattering.
Designing and developing a game is an intense process. You can easily find yourself wondering; “why the hell am I wasting my time staring at the screen the whole day? I’d be better off doing something useful, like sunbathing or having a pineapple picnic”. Receiving this kind of appreciation really makes the effort worthwhile.
I rather dislike using the word awesome but this is leaving me no choice because it’s nothing but a sheer awesomeness. For the end - a short announcement: This is now the official Rescue: The Beagles splash screen and as such it will be included in the final game release. Thanks Annabelle!